Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Core/CommandLineAttribute.cs
2020-12-28 14:34:13 -04:00

56 lines
1.3 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace EpicGames.Core
{
/// <summary>
/// Attribute to indicate the name of a command line argument
/// </summary>
[AttributeUsage(AttributeTargets.Field, AllowMultiple = true)]
public class CommandLineAttribute : Attribute
{
/// <summary>
/// Prefix for the option, with a leading '-' and trailing '=' character if a value is expected.
/// </summary>
public string? Prefix;
/// <summary>
/// Specifies a fixed value for this argument. Specifying an alternate value is not permitted.
/// </summary>
public string? Value = null;
/// <summary>
/// Whether this argument is required
/// </summary>
public bool Required;
/// <summary>
/// For collection types, specifies the separator character between multiple arguments
/// </summary>
public char ListSeparator = '\0';
/// <summary>
/// Constructor
/// </summary>
/// <param name="Prefix">Prefix for this argument</param>
public CommandLineAttribute(string? Prefix = null)
{
this.Prefix = Prefix;
if(Prefix != null)
{
if(!Prefix.StartsWith("-"))
{
throw new Exception("Command-line arguments must begin with a '-' character");
}
}
}
}
}