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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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db463b031d42484bf7ff2b057a8bf0c94dea4a9c
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet
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Marc Audy cac1fe0019 Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
This represents UE4/Main @ CL# 15277572

[CL 15299962 by Marc Audy in ue5-main branch]
2021-02-03 14:57:28 -04:00
..
Editor
Rename UE4Game -> UnrealGame, UE4Client -> UnrealClient, UE4Server -> UnrealServer.
2020-09-11 15:54:42 -04:00
Framework
Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
2021-02-03 14:57:28 -04:00
Platform
- UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
2021-01-31 15:09:58 -04:00
Properties
Updating copyrights for Engine Programs.
2019-12-26 23:01:54 -05:00
SelfTest
- Removed deprecated XboxOne platform
2021-01-31 14:34:28 -04:00
ThirdParty
- Updated .tps file internal locations
2020-04-13 14:41:45 -04:00
Unreal
Merge UE5/Release-Engine-Staging @ CL# 15299266 to UE5/Main
2021-02-03 14:57:28 -04:00
Gauntlet.Automation.csproj
Use actual filename rather than an underscore for recursively added gauntlet cs files. Was resulting in a single underscore for each platform rather than the several cs files that should have been there.
2021-01-26 14:16:17 -04:00
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