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UnrealEngineUWP
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db463b031d42484bf7ff2b057a8bf0c94dea4a9c
UnrealEngineUWP
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Engine
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Source
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Editor
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WorldPartitionEditor
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JeanFrancois Dube
0fe6a3a302
Cache the world bounds in World Partition Editor instead of computing it every tick, to make sure it scales for huge worlds.
...
#rb sebastien.lussier [CL 15177859 by JeanFrancois Dube in ue5-main branch]
2021-01-25 10:47:42 -04:00
..
Private
Cache the world bounds in World Partition Editor instead of computing it every tick, to make sure it scales for huge worlds.
2021-01-25 10:47:42 -04:00
Public
Cache the world bounds in World Partition Editor instead of computing it every tick, to make sure it scales for huge worlds.
2021-01-25 10:47:42 -04:00
WorldPartitionEditor.Build.cs
WorldPartition: New in Editor Conversion process (needs to be enabled in WorldPartition project settings)
2021-01-08 14:12:46 -04:00