Files
UnrealEngineUWP/Engine/Source/Editor/TimeManagementEditor/Private/STimecodeProviderTab.h
Patrick Boutot 96e5f37918 Update STimecodeProviderTab to support subframe editing.
#rb none
#rnx

[CL 11066800 by Patrick Boutot in Dev-VirtualProduction branch]
2020-01-20 14:52:04 -05:00

35 lines
679 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Misc/FrameRate.h"
#include "Types/SlateEnums.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
class SWidget;
/*
* STimecodeProviderTab
*/
class STimecodeProviderTab : public SCompoundWidget
{
public:
static void RegisterNomadTabSpawner();
static void UnregisterNomadTabSpawner();
public:
SLATE_BEGIN_ARGS(STimecodeProviderTab) {}
SLATE_END_ARGS()
void Construct(const FArguments& InArgs);
private:
float GetFrameDelay() const;
void SetFrameDelay(float, ETextCommit::Type);
private:
TSharedRef<SWidget> OnGetMenuContent();
};