Files
UnrealEngineUWP/Engine/Source/Editor/LevelAssetEditor/Private/LevelAssetEditorCommands.cpp
brooke hubert a2b8817a57 Remove unnecessary nesting of module files for Level Asset Editor.
#rnx
#Jira none
#rb no code changes made

[CL 14278647 by brooke hubert in ue5-main branch]
2020-09-09 09:58:00 -04:00

15 lines
417 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LevelAssetEditorCommands.h"
#include "Framework/Commands/InputChord.h"
#define LOCTEXT_NAMESPACE "FLevelAssetEditorModule"
void FLevelAssetEditorCommands::RegisterCommands()
{
UI_COMMAND(OpenPluginWindow, "Level Asset Editor", "Bring up an experiment level editor window", EUserInterfaceActionType::Button, FInputChord());
}
#undef LOCTEXT_NAMESPACE