Files
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/DesktopPlatform.Build.cs
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

37 lines
709 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DesktopPlatform : ModuleRules
{
public DesktopPlatform(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePaths.Add("Developer/DesktopPlatform/Private");
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"ApplicationCore",
"Json",
}
);
if (Target.IsInPlatformGroup(UnrealPlatformGroup.Linux))
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"SlateFileDialogs",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"SlateFileDialogs",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target, "SDL2");
}
}
}