Files
UnrealEngineUWP/Engine/Plugins/Runtime/OpenXRHandTracking/OpenXRHandTracking.uplugin
Josh Adams b0e4357576 - UBT Code changes to remove 32-bit Windows support (C++ code for 32-bit still exists)
#rb marc.audy (concept, not each file)

[CL 15265424 by Josh Adams in ue5-main branch]
2021-01-31 15:09:58 -04:00

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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "OpenXRHandTracking",
"Description": "OpenXR Hand Tracking provides XR_EXT_hand_tracking support.",
"Category": "Virtual Reality",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"SupportedTargetPlatforms": [
"Win64",
"HoloLens",
"Android"
],
"Modules": [
{
"Name": "OpenXRHandTracking",
"Type": "Runtime",
"LoadingPhase": "PostConfigInit",
"WhitelistPlatforms": [
"Win64",
"HoloLens",
"Android"
]
}
],
"Plugins": [
{
"Name": "OpenXR",
"Enabled": true,
"WhitelistPlatforms": [
"Win64",
"HoloLens",
"Android"
]
},
{
"Name": "LiveLink",
"Enabled": true
}
]
}