Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundStandardNodes/MetasoundStandardNodes.Build.cs
Ethan Geller 2350082524 #jira UEAU-543
Extract registry-related metasound files to Metasound Frontend, and move our core node library to MetasoundCoreNodeLibrary.
#rb phil.popp
#fyi phil.popp, jimmy.smith

[CL 13957102 by Ethan Geller in ue5-main branch]
2020-07-28 13:58:29 -04:00

35 lines
586 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundStandardNodes : ModuleRules
{
public MetasoundStandardNodes(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"Serialization",
"SignalProcessing",
"AudioExtensions",
"MetasoundFrontend"
}
);
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"MetasoundGraphCore",
"CoreUObject"
}
);
}
}
}