You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Rename FNodeInfo to FNodeClassMetadata - Add FGuid to Metasound node instances - Metasound node class names are now Namespace.Name.Variant - Add displayname for Metasound node classes. #jira UE-107332 #jira UEAU-660 #rb Rob.Gay [CL 15253779 by phil popp in ue5-main branch]
140 lines
5.5 KiB
C++
140 lines
5.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
#include "MetasoundFrontend.h"
|
|
#include "MetasoundGraph.h"
|
|
#include "MetasoundNodeInterface.h"
|
|
|
|
namespace Metasound
|
|
{
|
|
/** FFrontendGraph is a utility graph for use in the frontend. It can own nodes
|
|
* that live within the graph and provides query interfaces for finding nodes
|
|
* by dependency ID or input/output index.
|
|
*/
|
|
class FFrontendGraph : public FGraph
|
|
{
|
|
// - TODO: consider adding ability to add in another sub graph
|
|
public:
|
|
/** FFrontendGraph constructor.
|
|
*
|
|
* @parma InInstanceName - Name of this graph.
|
|
* @parma InInstanceID - ID of this graph.
|
|
*/
|
|
FFrontendGraph(const FString& InInstanceName, const FGuid& InInstanceID);
|
|
|
|
virtual ~FFrontendGraph() = default;
|
|
|
|
/** Add an input node to this graph.
|
|
*
|
|
* @param InNodeID - The NodeID related to the parent FMetasoundFrontendClass.
|
|
* @param InIndex - The positional index for the input.
|
|
* @param InVertexKey - The key for the graph input vertex.
|
|
* @param InNode - A unique pointer to an input node.
|
|
*/
|
|
void AddInputNode(FGuid InNodeID, int32 InIndex, const FVertexKey& InVertexKey, TUniquePtr<INode> InNode);
|
|
|
|
/** Add an output node to this graph.
|
|
*
|
|
* @param InNodeID - The NodeID related to the parent FMetasoundFrontendClass.
|
|
* @param InIndex - The positional index for the output.
|
|
* @param InVertexKey - The key for the graph output vertex.
|
|
* @param InNode - A unique pointer to an output node.
|
|
*/
|
|
void AddOutputNode(FGuid InNodeID, int32 InIndex, const FVertexKey& InVertexKey, TUniquePtr<INode> InNode);
|
|
|
|
/** Store a node on this graph.
|
|
*
|
|
* @param InNodeID - The NodeID related to the parent FMetasoundFrontendClass.
|
|
* @param InNode - A unique pointer to a node.
|
|
*/
|
|
void AddNode(FGuid InNodeID, TUniquePtr<INode> InNode);
|
|
|
|
/** Retrieve node by dependency ID.
|
|
*
|
|
* @param InNodeID - The NodeID of the requested Node.
|
|
*
|
|
* @return Pointer to the Node if it is stored on this graph. nullptr otherwise.
|
|
*/
|
|
const INode* FindNode(FGuid InNodeID) const;
|
|
|
|
/** Retrieve node by input index.
|
|
*
|
|
* @param InIndex - The index of the requested input.
|
|
*
|
|
* @return Pointer to the Node if it is stored on this graph. nullptr otherwise.
|
|
*/
|
|
const INode* FindInputNode(int32 InIndex) const;
|
|
|
|
/** Retrieve node by output index.
|
|
*
|
|
* @param InIndex - The index of the requested output.
|
|
*
|
|
* @return Pointer to the Node if it is stored on this graph. nullptr otherwise.
|
|
*/
|
|
const INode* FindOutputNode(int32 InIndex) const;
|
|
|
|
/** Returns true if all edges, destinations and sources refer to
|
|
* nodes stored in this graph. */
|
|
bool OwnsAllReferencedNodes() const;
|
|
|
|
private:
|
|
|
|
void StoreNode(TUniquePtr<INode> InNode);
|
|
|
|
TMap<int32, INode*> InputNodes;
|
|
TMap<int32, INode*> OutputNodes;
|
|
|
|
TMap<FGuid, INode*> NodeMap;
|
|
TSet<const INode*> StoredNodes;
|
|
TArray<TUniquePtr<INode>> Storage;
|
|
};
|
|
|
|
/** FFrontendGraphBuilder builds a FFrontendGraph from a FMetasoundDoucment
|
|
* or FMetasoundFrontendClass.
|
|
*/
|
|
class FFrontendGraphBuilder
|
|
{
|
|
public:
|
|
|
|
/** Check that all dependencies are C++ class dependencies.
|
|
*
|
|
* @param InDocument - Document containing dependencies.
|
|
*
|
|
* @return True if all dependencies are C++ classes. False otherwise.
|
|
*/
|
|
bool IsFlat(const FMetasoundFrontendDocument& InDocument) const;
|
|
|
|
bool IsFlat(const FMetasoundFrontendGraphClass& InRoot, const TArray<FMetasoundFrontendClass>& InDependencies) const;
|
|
|
|
/* Metasound document should be in order to create this graph. */
|
|
TUniquePtr<FFrontendGraph> CreateGraph(const FMetasoundFrontendDocument& InDocument) const;
|
|
|
|
/* Metasound document should be in order to create this graph. */
|
|
TUniquePtr<FFrontendGraph> CreateGraph(const FMetasoundFrontendGraphClass& InGraph, const TArray<FMetasoundFrontendGraphClass>& InSubgraphs, const TArray<FMetasoundFrontendClass>& InDependencies) const;
|
|
|
|
|
|
private:
|
|
|
|
const FMetasoundFrontendClassInput* FindClassInputForInputNode(const FMetasoundFrontendGraphClass& InOwningGraph, const FMetasoundFrontendNode& InInputNode, int32& OutClassInputIndex) const;
|
|
|
|
const FMetasoundFrontendClassOutput* FindClassOutputForOutputNode(const FMetasoundFrontendGraphClass& InOwningGraph, const FMetasoundFrontendNode& InOutputNode, int32& OutClassOutputIndex) const;
|
|
|
|
const FMetasoundFrontendVertexLiteral* FindInputLiteralForInputNode(const FMetasoundFrontendNode& InInputNode, const FMetasoundFrontendClass& InInputNodeClass, const FMetasoundFrontendClassInput& InOwningGraphClassInput) const;
|
|
//const FMetasoundFrontendVertexLiteral* FindInputLiteralForInput(FGuid InPointID, const FMetasoundFrontendNode& InNode, const FMetasoundFrontendClass& InNodeClass) const;
|
|
|
|
TUniquePtr<INode> CreateInputNode(const FMetasoundFrontendNode& InNode, const FMetasoundFrontendClass& InClass, const FMetasoundFrontendClassInput& InOwningGraphClassInput) const;
|
|
|
|
TUniquePtr<INode> CreateOutputNode(const FMetasoundFrontendNode& InNode, const FMetasoundFrontendClass& InExternal) const;
|
|
|
|
TUniquePtr<INode> CreateExternalNode(const FMetasoundFrontendNode& InNode, const FMetasoundFrontendClass& InClass) const;
|
|
|
|
// TODO: add errors here. Most will be a "PromptIfMissing"...
|
|
void AddNodesToGraph(const FMetasoundFrontendGraphClass& InGraphClass, const TMap<FGuid, const FMetasoundFrontendClass*>& InClasses, FFrontendGraph& OutGraph) const;
|
|
|
|
void AddEdgesToGraph(const FMetasoundFrontendGraph& InGraphDescription, FFrontendGraph& OutGraph) const;
|
|
};
|
|
}
|