Files
UnrealEngineUWP/Engine/Plugins/Runtime/AudioModulation/Config/BaseAudioModulation.ini
Rob Gay cc7d7990e8 Fix modulation parameter assets not being loaded in non-editor builds
#rb ryan.mangin
#jira none

[CL 14329546 by Rob Gay in ue5-main branch]
2020-09-16 14:30:53 -04:00

10 lines
514 B
INI

[/Script/AudioModulation.AudioModulationSettings]
+Parameters=/AudioModulation/BitDepth.BitDepth
+Parameters=/AudioModulation/HPFCutoffFrequency.HPFCutoffFrequency
+Parameters=/AudioModulation/LowRateFrequency.LowRateFrequency
+Parameters=/AudioModulation/LPFCutoffFrequency.LPFCutoffFrequency
+Parameters=/AudioModulation/Pan.Pan
+Parameters=/AudioModulation/Pitch.Pitch
+Parameters=/AudioModulation/SampleRate.SampleRate
+Parameters=/AudioModulation/TimeOfDay.TimeOfDay
+Parameters=/AudioModulation/Volume.Volume