Files
UnrealEngineUWP/Engine/Plugins/Editor/EditorScriptingUtilities/Config/BaseEditorScriptingUtilities.ini
aditya ravichandran 9c39dd7a7f Editor Scripting Utilities Refactor:
Moved functionality from the EditorLevelLibrary into the LevelEditorSubsystem, UnrealEditorSubsystem, EditorActorSubsystem and StaticMeshEditorSubsystem

#jira UE-77334

#rb lauren.barnes, francis.hurteau, brooke.hubert

#fyi chris.gagnon

[CL 13934034 by aditya ravichandran in ue5-main branch]
2020-07-23 13:29:05 -04:00

9 lines
1.3 KiB
INI

[CoreRedirects]
+ClassRedirects=(OldName="/Script/EditorScriptingUtilities.BlutilityActor",NewName="/Script/Blutility.PlacedEditorUtilityBase")
+StructRedirects=(OldName="/Script/EditorScriptingUtilities.FEditorScriptingMeshReductionSettings",NewName="/Script/EditorScriptingUtilities.FEditorScriptingMeshReductionSettings_Deprecated")
+StructRedirects=(OldName="/Script/EditorScriptingUtilities.FEditorScriptingMeshReductionOptions",NewName="/Script/EditorScriptingUtilities.FEditorScriptingMeshReductionOptions_Deprecated")
+StructRedirects=(OldName="/Script/EditorScriptingUtilities.FEditorScriptingJoinStaticMeshActorsOptions",NewName="/Script/EditorScriptingUtilities.FEditorScriptingJoinStaticMeshActorsOptions_Deprecated")
+StructRedirects=(OldName="/Script/EditorScriptingUtilities.FEditorScriptingMergeStaticMeshActorsOptions",NewName="/Script/EditorScriptingUtilities.FEditorScriptingMergeStaticMeshActorsOptions_Deprecated")
+StructRedirects=(OldName="/Script/EditorScriptingUtilities.FEditorScriptingCreateProxyMeshActorOptions",NewName="/Script/EditorScriptingUtilities.FEditorScriptingCreateProxyMeshActorOptions_Deprecated")
+EnumRedirects=(OldName="/Script/EditorScriptingUtilities.EScriptingCollisionShapeType",NewName="/Script/EditorScriptingUtilities.EScriptingCollisionShapeType_Deprecated")