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- Updated versioning to pass to SetupAndroid scripts instead of the script hardcoding it - Added idea of code-based "FileSource" objects that can be used to install an SDK without needing to copy an installer, it's all in the SDKInstall command - Prereqs are not working yet for Mac/Linux (logic will need to be ported on those platforms to get it right) #rb chris.babcock [CL 15298669 by Josh Adams in ue5-main branch]