Files
UnrealEngineUWP/Engine/Config/Mac/DataDrivenPlatformInfo.ini
Josh Adams b741c98591 - Giving each platform a Guid forevermore, in DataDrivenPlatformInfo
- MediaModule now uses the platform Guid from DDPI instead of having a per-platform MediaInfo module that only supplied a Guid. Deleted many platform extension modules
#rb thomas.engel

[CL 14824685 by Josh Adams in ue5-main branch]
2020-11-30 18:59:13 -04:00

18 lines
535 B
INI

[DataDrivenPlatformInfo]
bIsConfidential=false
AudioCompressionSettingsIniSectionName=/Script/MacTargetPlatform.MacTargetSettings
GlobalIdentifier=003BE29617004F0C8E1F786081EFBB1F
NormalIconPath=Launcher/Mac/Platform_Mac_24x
LargeIconPath=Launcher/Mac/Platform_Mac_128x
XLargeIconPath=
AutoSDKPath=
TutorialPath=/Engine/Tutorial/Installation/InstallingXCodeTutorial.InstallingXCodeTutorial
Windows:bIsEnabled=true
Mac:bIsEnabled=true
Linux:bIsEnabled=false
bUsesHostCompiler=true
bUATClosesAfterLaunch=true
PlatformGroupName=Desktop