Files
UnrealEngineUWP/Engine/Config/Lumin/LuminEngine.ini
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

18 lines
606 B
INI

[Audio]
; Use this to ensure that MagicLeapAudio is used for supported devices:
AudioDeviceModuleName=MagicLeapAudio
; Defining below allows switching to audio mixer using -audiomixer commandline
AudioMixerModuleName=MagicLeapAudio
AudioCaptureModuleName=MagicLeapAudioCapture
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=-4
UseAudioMixer=true
;Override Android settings back to default
[LocalNotification]
DefaultPlatformService=
[OnlineSubsystem]
DefaultPlatformService=
NativePlatformService=