Files
UnrealEngineUWP/Engine/Config/Android/DataDrivenPlatformInfo.ini
Josh Adams b84453bc37 - Remove support for 32-bit Android, still have support for Arm64 and X64. Next checkin will delete the libs
#rb chris.babcock,jack.porter
#fyi chris.babcock,jack.porter

[CL 15056295 by Josh Adams in ue5-main branch]
2021-01-12 16:59:21 -04:00

46 lines
2.3 KiB
INI

[DataDrivenPlatformInfo]
bIsConfidential=false
AudioCompressionSettingsIniSectionName=/Script/AndroidRuntimeSettings.AndroidRuntimeSettings
GlobalIdentifier=3619EA87DE704A48BB1551754423C26A
NormalIconPath=Launcher/Android/Platform_Android_24x
LargeIconPath=Launcher/Android/Platform_Android_128x
XLargeIconPath=
AutoSDKPath=Android
TutorialPath=/Engine/Tutorial/Mobile/SettingUpAndroidTutorial.SettingUpAndroidTutorial
bIsEnabled=true
bUsesHostCompiler=false
bUATClosesAfterLaunch=true
PlatformGroupName=Mobile
[PreviewPlatform AndroidES31]
EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bBuildForES31
PlatformName=Android
ShaderFormat=GLSL_ES3_1_ANDROID
ActiveIconName=LevelEditor.PreviewMode.AndroidES31.Enabled
InactiveIconName=LevelEditor.PreviewMode.AndroidES31.Disabled
MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_ES31", "Android ES 3.1")
MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_ES31", "Mobile preview using Android ES3.1 quality settings.")
IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_ES31", "Android ES3.1")
[PreviewPlatform AndroidVulkan]
EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkan
PlatformName=Android
ShaderFormat=SF_VULKAN_ES31_ANDROID
ActiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Enabled
InactiveIconName=LevelEditor.PreviewMode.AndroidVulkan.Disabled
MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_AndroidVulkan", "Android Vulkan")
MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkan", "Mobile preview using Android Vulkan quality settings.")
IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkan", "Android Vulkan")
[PreviewPlatform AndroidVulkanSM5]
EnabledCVar=ini:Engine:Android:/Script/AndroidRuntimeSettings.AndroidRuntimeSettings:bSupportsVulkanSM5
PlatformName=Android
ShaderFormat=SF_VULKAN_SM5_ANDROID
ActiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Enabled
InactiveIconName=LevelEditor.PreviewMode.AndroidVulkanSM5.Disabled
MenuText=NSLOCTEXT("PreviewPlatform", "PreviewMenuText_AndroidVulkanSM5", "Android Vulkan SM5")
MenuTooltip=NSLOCTEXT("PreviewPlatform", "PreviewMenuTooltip_AndroidVulkanSM5", "Mobile preview using Android Vulkan SM5 quality settings.")
IconText=NSLOCTEXT("PreviewPlatform", "PreviewIconText_AndroidVulkanSM5", "Android VK SM5")