Files
UnrealEngineUWP/Engine
ethan geller db1b802bb6 Add static flag to make sure we don't double trigger hardware allocations on audio device swap on consoles.
[FYI] aaron.mcleran, ben.woodhouse, david.harvey, luke.thatcher.

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ethan.geller
#ROBOMERGE-SOURCE: CL 6225634 via CL 6225698 via CL 6234453 via CL 6234624
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6246664 by ethan geller in Dev-VR branch]
2019-05-02 01:06:35 -04:00
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