Files
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore
Jimmy Andrews 4688af8512 Fix constrained delaunay triangulation failing on cavity fill by switching to a different (simpler) cavity fill algorithm
Should be faster in most practical cases, though can be slower if an inserted edge must cross a lot of existing edges.

#rb rinat.abdrashitov
#preflight 62845c74ac1a933d478fcc0b

[CL 20261922 by Jimmy Andrews in ue5-main branch]
2022-05-18 11:50:40 -04:00
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