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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dabdaeda09fb6ae7ee37ec94ee37feddd66775ce
UnrealEngineUWP/Engine/Programs
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jason walter ed799330a4 Create separate program UnrealMultiUserSlateServer
Main implementation by Dominik with build and switchboard support added by me.

#jira UE-147235
#rb Dominik.Peacock
#preflight 6284fa081f474f0660ecb74e

[CL 20264867 by jason walter in ue5-main branch]
2022-05-18 14:02:54 -04:00
..
BuildPatchTool/Config
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CrashReportClient/Config
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LiveCodingConsole/Config
Make Live Coding enabled by default.
2021-10-12 11:10:41 -04:00
ShaderCompileWorker/Config
DDC: Removed use of the Boot cache from the backend graphs
2021-08-06 14:29:24 -04:00
UnrealFrontend/Config
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UnrealGameSync
Create separate program UnrealMultiUserSlateServer
2022-05-18 14:02:54 -04:00
UnrealHeaderTool/Config
Moved UHT configuration for C# back to the original location to make installed game deployment less complicated.
2022-05-09 15:23:59 -04:00
UnrealInsights/Config
[Insights] Added bAllowPanningOnScreenEdges in DefaultUnrealInsightsSettings.ini file.
2022-01-26 11:10:05 -05:00
UnrealLightmass/Config
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UnrealMultiUserServer/Config
Create separate program UnrealMultiUserSlateServer
2022-05-18 14:02:54 -04:00
UnrealMultiUserSlateServer/Config
Create separate program UnrealMultiUserSlateServer
2022-05-18 14:02:54 -04:00
UnrealRecoverySvc/Config
…
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