Files
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv/Public
florian penzkofer aeabbd8eca Disable noncoherent fbfetch while programmable blending is being used
This fixes artifacts on Adreno when using thin translucent materials
#rb Dmitriy.Dyomin, Florin.Pascu

[CL 32056242 by florian penzkofer in ue5-main branch]
2024-03-06 11:45:36 -05:00
..
2024-02-20 09:40:03 -05:00
2024-02-20 09:40:03 -05:00
2024-02-22 11:38:35 -05:00