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UnrealEngineUWP
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
LevelSequence
/
Private
History
devin doucette
cc9e787c79
Deprecated fields on FPropertyTag that are now represented by its TypeName
...
#rb Steve.Robb #rnx [CL 31959452 by devin doucette in ue5-main branch]
2024-03-01 17:32:43 -05:00
..
AnimSequenceLevelSequenceLink.cpp
…
LegacyLazyObjectPtrFragment.cpp
…
LegacyLazyObjectPtrFragment.h
Sequencer: Major integration of Universal Object Locators into Sequencer. This includes:
2024-01-12 12:41:00 -05:00
LevelSequence.cpp
Sequencer: Fixed cleanup of invalid bindings by moving this logic from PostInitProperties to PostLoad
2024-01-26 21:35:37 -05:00
LevelSequenceActor.cpp
Fixed a few different crashes that were a result of a replicated LevelSequenceActor being recreated on client, but using a SequencePlayer from a previous, destroyed copy of that actor that hadn't been garbage-collected yet.
2024-02-29 12:09:35 -05:00
LevelSequenceActorSpawner.cpp
Sequencer: Back out unnecessary change that removes spaces and makes a unique object name because it makes the spawnable no longer match the spawnable name in the level sequence.
2024-02-19 15:28:33 -05:00
LevelSequenceAnimSequenceLink.cpp
…
LevelSequenceBindingReference.cpp
Deprecated fields on FPropertyTag that are now represented by its TypeName
2024-03-01 17:32:43 -05:00
LevelSequenceBurnIn.cpp
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LevelSequenceDirector.cpp
Sequencer: fix level director blueprint not getting root sequence info correctly
2024-01-25 14:00:20 -05:00
LevelSequenceModule.cpp
…
LevelSequenceModule.h
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LevelSequenceObject.cpp
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LevelSequencePlayer.cpp
Sequencer: Major integration of Universal Object Locators into Sequencer. This includes:
2024-01-12 12:41:00 -05:00
LevelSequenceProjectSettings.cpp
…
LevelSequenceProjectSettings.h
…
LevelSequenceSpawnRegister.cpp
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SequenceMediaController.cpp
…