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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Private/CompGeom
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jimmy andrews 5e5d976da3 fix unreachable implicit "++iterator" in cases where a for-loop was used to just grab the first element of a set or map
#rb lonnie.li
#lockdown michael.balzer

[CL 31880424 by jimmy andrews in ue5-main branch]
2024-02-28 14:51:06 -05:00
..
ThirdParty
…
ConvexDecomposition3.cpp
make convex decomposition negative space default behavior more consistent to the previous version
2024-02-19 22:48:36 -05:00
ConvexHull2.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
ConvexHull3.cpp
fix unreachable implicit "++iterator" in cases where a for-loop was used to just grab the first element of a set or map
2024-02-28 14:51:06 -05:00
Delaunay2.cpp
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
Delaunay3.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
DiTOrientedBox.cpp
…
ExactPredicates.cpp
…
FitKDOP3.cpp
…
FitOrientedBox2.cpp
…
FitOrientedBox3.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
PolygonTriangulation.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
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