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izzy
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UnrealEngineUWP
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
BinkAudioDecoder
/
Module
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dan thompson
3e676cf5cf
Removing check() in favor of error handling to unblock - needs further investigation!
...
[CL 32023949 by dan thompson in ue5-main branch]
2024-03-05 12:20:32 -05:00
..
Private
Removing check() in favor of error handling to unblock - needs further investigation!
2024-03-05 12:20:32 -05:00
Public
Cleanup pass on Bink Audio decoder - avoid creating buffers since the common case can decode directly to the output without any intermediaries. For a typical stereo sound, this saves around 15kb of memory per sound. ~30kb for 7.1.
2024-01-30 13:42:26 -05:00
BinkAudioDecoder.Build.cs
Submitting new bink decoder libs to pick up the radfft init race condition fixed a while back for the encoder libs.
2024-02-08 19:39:38 -05:00