Files
UnrealEngineUWP/Engine/Source/Programs/ZenDashboard/Private/SZenCidStoreStatistics.h
dan engelbrecht 1d9c102cc8 Add more statistics to ZenDashboard
Cache: `requestcount`, `badrequestcount`, `writes`
Project Store: `requestcount`
Cid Store: `cidhits`, `cidmisses`, `cidwrites`

See companion PR for zenserver: https://github.com/EpicGames/zen/pull/405

#rb zousar.shaker

[CL 27892375 by dan engelbrecht in ue5-main branch]
2023-09-14 15:56:45 -04:00

33 lines
859 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Experimental/ZenServerInterface.h"
#include "ServiceInstanceManager.h"
#include "Templates/SharedPointer.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/SCompoundWidget.h"
#include "Widgets/SWidget.h"
class SZenCidStoreStatistics : public SCompoundWidget
{
SLATE_BEGIN_ARGS(SZenCidStoreStatistics)
: _ZenServiceInstance(nullptr)
{ }
SLATE_ATTRIBUTE(TSharedPtr<UE::Zen::FZenServiceInstance>, ZenServiceInstance);
SLATE_END_ARGS()
void Construct(const FArguments& InArgs);
private:
TSharedRef<SWidget> GetGridPanel();
EActiveTimerReturnType UpdateGridPanels(double InCurrentTime, float InDeltaTime);
SVerticalBox::FSlot* GridSlot = nullptr;
TAttribute<TSharedPtr<UE::Zen::FZenServiceInstance>> ZenServiceInstance;
};