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-Added a new type of mappping, FLandscapeStaticLightingGlobalVolumeMapping (akin to FStaticLightingGlobalVolumeMapping) that makes Lightmass use the exported Landscape mesh as a surface for caching but then discards the lightmaps #rb jonathan.bard #jira UE-194661 [CL 31818485 by dominic couture in ue5-main branch]