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[FYI] Joe.Kirchoff Original CL Desc ----------------------------------------------------------------- UnrealBuildTool: More automated code cleanup #rnx [CL 25695155 by joe kirchoff in ue5-main branch]
28 lines
684 B
C#
28 lines
684 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// Attribute used to denote that a method should no longer be overriden. Used by RulesCompiler.
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/// </summary>
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[AttributeUsage(AttributeTargets.Method)]
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public class ObsoleteOverrideAttribute : Attribute
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{
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/// <summary>
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/// Message to display to the user if the method is overridden.
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/// </summary>
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public string Message;
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="Message">Message to display to the user if the method is overridden</param>
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public ObsoleteOverrideAttribute(string Message)
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{
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this.Message = Message;
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}
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}
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}
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