Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Gauntlet/Gauntlet.Automation.csproj
tyler staples eb05db870e Move ReportGenUtils and the CsvImporter interface into the Gauntlet project.
#rnx
#rb brendan.lienau

[CL 25186917 by tyler staples in ue5-main branch]
2023-04-25 15:17:30 -04:00

98 lines
5.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\..\Shared\UnrealEngine.csproj.props" />
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<TargetFramework>net6.0</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Development</Configuration>
<OutputType>Library</OutputType>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<GenerateTargetFrameworkAttribute>false</GenerateTargetFrameworkAttribute>
<Configurations>Debug;Release;Development</Configurations>
<RootNamespace>Gauntlet.Automation</RootNamespace>
<AssemblyName>Gauntlet.Automation</AssemblyName>
<WarningsNotAsErrors>612,618</WarningsNotAsErrors>
<OutputPath>..\..\..\..\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet</OutputPath>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<DebugType>pdbonly</DebugType>
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<SatelliteResourceLanguages>en</SatelliteResourceLanguages> <!-- remove non english resource languages -->
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<DefineConstants>$(DefineConstants);TRACE</DefineConstants>
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<DefineConstants>$(DefineConstants);DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<ItemGroup>
<Reference Include="fastJSON">
<HintPath>..\..\..\..\Binaries\ThirdParty\fastJSON\netstandard2.0\fastJSON.dll</HintPath>
</Reference>
<Reference Include="Ionic.Zip.Reduced">
<HintPath>..\..\..\..\Binaries\DotNET\Ionic.Zip.Reduced.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Magick.NET-Q16-HDRI-AnyCPU, Version=7.24.1">
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<HintPath>ThirdParty\Magick.NET\Magick.NET.Core\lib\netstandard20\Magick.NET.Core.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.JSON">
<HintPath>..\..\..\..\Binaries\ThirdParty\Newtonsoft\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="WindowsDevicePortalWrapper">
<HintPath>..\..\..\..\Binaries\ThirdParty\WindowsDevicePortalWrapper\WindowsDevicePortalWrapper.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="ThirdParty\Magick.NET\Magick.NET-Q16-HDRI-AnyCPU\runtimes\**\*.*" Link="%(Filename)%(Extension)">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<!-- The following will glob all platform extensions' Gauntlet source
files and include them in the build. They will also appear in VisualStudio -->
<ItemGroup>
<Compile Include="../../../../Platforms/*/Source/Programs/AutomationTool/Gauntlet/**/*.cs">
<!-- RecursiveDir metadata expands to [PlatformName]/Source/Programs/[etc]. The Replace() will
replace everything from the first slash to the end leaving just the platform name. Should the
Replace() fail then RecursiveDir is still an agreeable value -->
<Link>Platform/$([System.Text.RegularExpressions.Regex]::Replace(%(Compile.RecursiveDir), [\\/].+$, ``))/%(Compile.FileName).cs</Link>
</Compile>
<Compile Include="../../../../Restricted/*/Source/Programs/AutomationTool/Gauntlet/**/*.cs">
<!-- Restricted may or may not be in a Platforms dir, so just use the subdir directly, even tho it makes for a
messier directory structure for these few files -->
<Link>$([System.Text.RegularExpressions.Regex]::Replace(%(FullPath), '^.+?[\\/]AutomationTool[\\/]Gauntlet[\\/]', ''))</Link>
</Compile>
</ItemGroup>
<Import Project="../../../../Platforms/*/Source/Programs/AutomationTool/Gauntlet/*.Gauntlet.targets" Condition="'$(OS)' == 'Windows_NT'" />
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<ProjectReference Include="..\Scripts\AutomationScripts.Automation.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\OneSkyLocalization\OneSkyLocalization.Automation.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\XLocLocalization\XLocLocalization.Automation.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\Localization\Localization.Automation.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
<ProjectReference Include="..\Android\Android.Automation.csproj" PrivateAssets="All"><Private>false</Private></ProjectReference>
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</Project>