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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Private
History
anousack kitisa 6a8947ee4f Fixed typo in message log.
#jira UE-209142

[CL 32120514 by anousack kitisa in ue5-main branch]
2024-03-08 10:42:12 -05:00
..
Linux
- Restoring a backout after fixing the issue that causes the backout
2023-09-15 13:39:02 -04:00
Mac
- Split Mac target/deployment versions to have editor and non-editor versions
2024-02-20 13:42:11 -05:00
Null
- Restoring a backout after fixing the issue that causes the backout
2023-09-15 13:39:02 -04:00
Windows
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
DesktopPlatformBase.cpp
Fixed typo in message log.
2024-03-08 10:42:12 -05:00
DesktopPlatformBase.h
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DesktopPlatformModule.cpp
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DesktopPlatformPrivate.h
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DesktopPlatformStub.h
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InstalledPlatformInfo.cpp
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LockFile.cpp
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MultiPlatformTargetReceiptBuildWorkers.cpp
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PlatformInfo.cpp
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TargetReceipt.cpp
In editor, optional plugin dependencies need to be compiled enabled or command line enabled otherwise they are ignored. Updated UBT to write out the BuildPlugins names to the target receipt or compiled into the executable.
2024-02-23 15:23:25 -05:00
TargetReceiptBuildWorker.cpp
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