Files
UnrealEngineUWP/Engine/Plugins/Runtime/SmartObjects/Config/BaseSmartObjects.ini
mikko mononen 2394d7bbd1 Smart Object: Added parameters for Smart Object Definition (take 2)
- Added ability to parameterize the SOD using parameters and property copy
- Each Asset stores and shares a variations based parameter hash

#rb Yoan.StAmant

[CL 30965071 by mikko mononen in ue5-main branch]
2024-01-29 06:26:17 -05:00

15 lines
995 B
INI

[/Script/SmartObjectsModule.SmartObjectSubsystem]
SpacePartitionClassName=/Script/SmartObjectsModule.SmartObjectHashGrid
[CoreRedirects]
+FunctionRedirects=(OldName="K2_SetSmartObjectEnabled",NewName="AddOrRemoveSmartObject")
+EnumRedirects=(OldName="ESmartObjectChangeReason",ValueChanges=(("OnEnabled","OnSlotEnabled")))
+EnumRedirects=(OldName="ESmartObjectChangeReason",ValueChanges=(("OnDisabled","OnSlotDisabled")))
+StructRedirects=(OldName="SmartObjectSlotEntryAnnotation",NewName="/script/SmartObjectsModule.SmartObjectSlotEntranceAnnotation")
+StructRedirects=(OldName="SmartObjectSlotDefinitionDataProxy",NewName="/script/SmartObjectsModule.SmartObjectDefinitionDataProxy")
+StructRedirects=(OldName="SmartObjectSlotDefinitionData",NewName="/script/SmartObjectsModule.SmartObjectDefinitionData")
+PropertyRedirects=(OldName="/script/SmartObjectsModule.SmartObjectComponent.DefinitionAsset",NewName="/script/SmartObjectsModule.SmartObjectComponent.CachedDefinitionAssetVariation")