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UnrealEngineUWP
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP
/
Engine
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Plugins
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Runtime
/
GeometryProcessing
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Source
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DynamicMesh
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katie caputo
f8ce8926be
Modeling Tools: Displace Tool Selection Support for 'Flat' Subdivision type
...
#JIRA UE-181658 #rb rinat.abdrashitov [CL 31872956 by katie caputo in ue5-main branch]
2024-02-28 11:25:21 -05:00
..
Operations
Modeling Tools: Displace Tool Selection Support for 'Flat' Subdivision type
2024-02-28 11:25:21 -05:00
Parameterization
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Polygroups
GeometryProcessing: Improve the UV generation scheme PatchBuilder via a change to the polygroup generation stage, providing area aware sampling of the mesh surface and reducing the overcompensation effects that small, disconnected regions in the mesh were having on the overall segmentation.
2024-02-16 19:24:45 -05:00
Sampling
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Selections
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ShapeApproximation
add collision shape merging to the 'mesh to collision' tool
2023-12-06 18:23:45 -05:00
Solvers
fix unreachable code warning in meshlinearization.h (change from an iteration+break to directly testing whether vertex has edges)
2024-02-06 17:23:41 -05:00
DynamicMeshModule.h
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FaceGroupUtil.h
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GroupTopology.h
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MeshConstraints.h
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MeshConstraintsUtil.h
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MeshCurvature.h
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MeshDerivatives.h
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MeshPaths.h
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MeshRefinerBase.h
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MeshSimplification.h
use a prime value greater than max unsigned int for the modulo iteration in remesher, mesh simplification, and FModuloIteration to ensure that it is always coprime with the number of elements being iterated over
2024-02-06 17:35:43 -05:00
MeshWeights.h
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NormalFlowRemesher.h
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ProjectionTargets.h
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QueueRemesher.h
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Remesher.h
Remesher: add an optional edge length scale function that can be used for adaptive-density remeshing
2024-02-15 19:02:26 -05:00
SubRegionRemesher.h
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00