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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP/Engine/Plugins/Developer/Concert/ConcertSync
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maxime mercier 910b313a1a Fix LiveEdit being broken since the new property bag checkin. Was related to how we store property types now. Fixed by making the archive persistent.
#rb Devin.Doucette

[CL 32046428 by maxime mercier in ue5-main branch]
2024-03-05 23:22:17 -05:00
..
ConcertSyncClient
If we are loading the p-level then skip tracking / hot reloading of the sub-level as it will be reloaded when we do the load map.
2024-02-28 18:19:20 -05:00
ConcertSyncCore
Fix LiveEdit being broken since the new property bag checkin. Was related to how we store property types now. Fixed by making the archive persistent.
2024-03-05 23:22:17 -05:00
ConcertSyncServer
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
ConcertSyncTest
MU replication: Fix several contributing issues that caused assigning different clients to fail and block the replication system
2024-02-22 22:28:45 -05:00
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