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- New "Size Map" feature that shows the resource size for selected assets in Content Browser - Select assets in Content Browser, right click and choose "Size Map..." to show sizes for those assets - Select actors and press Alt+Shift+M to show sizes of assets used by those actors - Select assets in Reference Viewer, right click and choose "Size Map..." to show sizes for those assets - Also added a new "Tree Map" general purpose Slate widget (STreeMap) [CL 2521609 by Mike Fricker in Main branch]
14 lines
384 B
C#
14 lines
384 B
C#
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class TreeMap : ModuleRules
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{
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public TreeMap(TargetInfo Target)
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{
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "SlateCore" });
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PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "InputCore", "XmlParser" });
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}
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}
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}
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