Files
UnrealEngineUWP/Engine/Source/Developer/ModuleUI/ModuleUI.Build.cs
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

22 lines
356 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ModuleUI : ModuleRules
{
public ModuleUI(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Projects",
"Slate",
"SlateCore",
"Engine"
}
);
}
}