Files
UnrealEngineUWP/Engine/Source/Developer/CollectionManager/CollectionManager.Build.cs
Jamie Dale 85fb8fe67f Added file watchers to detect when collections are changed outside of the collection manager
UE-17782 - Editor must be restarted for New Collections to appear after syncing

These use FFileCache to avoid detecting changes that are made by the collection manager itself.

This also fixes some issues when merging collection sets together, and fixes some places where UI wouldn't update when a collection was changed due to an update or merge.

[CL 2612319 by Jamie Dale in Main branch]
2015-07-07 10:31:39 -04:00

18 lines
312 B
C#

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CollectionManager : ModuleRules
{
public CollectionManager(TargetInfo Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"DirectoryWatcher",
"SourceControl"
}
);
}
}