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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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da76f259ef2764074c582905037cd146104733df
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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bob tellez da76f259ef #UE AttemptToFindUninitializedScriptStructMembers optimization. Only call constructors in FScriptStructTestWrapper if the data will actually be used.
[FYI] Michael.Noland

#ROBOMERGE-AUTHOR: bob.tellez
#ROBOMERGE-SOURCE: CL 19456342 via CL 19459834 via CL 19462047 via CL 19462138
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v933-19451510)

[CL 19463632 by bob tellez in ue5-main branch]
2022-03-22 00:14:00 -04:00
..
Internal/Serialization
Added support to Loose File Package Writer to write multiple package output per input
2022-01-18 09:56:23 -05:00
Private
#UE AttemptToFindUninitializedScriptStructMembers optimization. Only call constructors in FScriptStructTestWrapper if the data will actually be used.
2022-03-22 00:14:00 -04:00
Public
FAssetData: Callsites need to handle AssetData.GetClass() returning null. Added IsInstanceOf(UClass*) for the common operation GetClass() && GetClass->IsChildOf(BaseClass).
2022-03-18 18:56:39 -04:00
CoreUObject.Build.cs
…
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