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UnrealEngineUWP
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da38c78f1957c8aeb6fc649fdb37d35e45aaac52
UnrealEngineUWP
/
Engine
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Yuriy ODonnell
da38c78f19
Added TRACE_CPUPROFILER_EVENT_SCOPE-s in various parts of rendering code that can take non-trivial time.
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#preflight 60578088c118270001c6367f [CL 15756286 by Yuriy ODonnell in ue5-main branch]
2021-03-21 13:53:35 -04:00
..
Binaries
Merge CEF version 84.0.4147 from the //Portal branch directly into the //UE5/EA branch
2021-03-09 01:37:10 -04:00
Build
Realistic storm cloud test in Plugins folder.
2021-03-20 06:52:30 -04:00
Config
Enabled r.DumpShaderDebugInfo=2 by default. This automatically saves shader compilation diagnostic / repro data on compilation failures.
2021-03-21 07:27:03 -04:00
Documentation
Documentation for build tools
2021-03-08 13:46:15 -04:00
Extras
Add support for idevicefs to push and pull directories
2021-03-19 16:21:16 -04:00
Plugins
MeshModelingToolset: add ToolSelectionUtil::SetNewActorSelection() variant that can select multiple objects. Const fixes.
2021-03-20 06:52:20 -04:00
Programs
…
Shaders
Material shader compilation fixes.
2021-03-20 06:50:58 -04:00
Source
Added TRACE_CPUPROFILER_EVENT_SCOPE-s in various parts of rendering code that can take non-trivial time.
2021-03-21 13:53:35 -04:00