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this avoids a bug where UE uses a default scalability to set a non engine CVAR(does not exist yet) but the local project uses a local setting that is not default. In this scenario we want the local setting to win however without the change in this CL, the default setting persists. [at]josh.adams #rb brandon.dawson #ROBOMERGE-SOURCE: CL 16515155 in //UE5/Private-Frosty/... #ROBOMERGE-BOT: STARSHIP (Private-Frosty -> Main) (v826-16501804) [CL 16515191 by andrew firth in ue5-main branch]