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d97aceb2ff1f19a0de9ad926e939e342d57e314b
UnrealEngineUWP/Engine/Source
History
Matt Kuhlenschmidt d97aceb2ff Fixed crash with new texture customization for MaxSize and PowerOfTwo mode. Some textures do not have these settings and the customization did not account for that
https://jira.ol.epicgames.net/browse/UE-19641

[CL 2644877 by Matt Kuhlenschmidt in Main branch]
2015-08-05 10:44:02 -04:00
..
Developer
Build fix
2015-08-04 15:31:33 -04:00
Editor
Fixed crash with new texture customization for MaxSize and PowerOfTwo mode. Some textures do not have these settings and the customization did not account for that
2015-08-05 10:44:02 -04:00
Programs
TempStorage Refactor
2015-08-05 10:22:11 -04:00
Runtime
Improved the asset gathering and path prioritization workflow for very large projects
2015-08-05 09:27:31 -04:00
ThirdParty
#oculus Disabling movement of the camera component in Oculus code, as it deverges from the default for HMDs
2015-08-04 19:03:54 -04:00
UE4Client.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Editor.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Game.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
UE4Server.Target.cs
one last fix for the build problems with QAGame in binary
2015-07-29 11:14:05 -04:00
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