Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimGraphRuntimeModule.cpp
Marc Audy d90da4ab1a Merge to Dev-Main for 4.20 @ 4090813
#rb
#rnx
#lockdown Nick.Penwarden

[CL 4091081 by Marc Audy in Main branch]
2018-05-23 21:04:31 -04:00

27 lines
661 B
C++

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#include "BoneControllers/AnimNode_AnimDynamics.h"
#include "UObject/UObjectIterator.h"
#include "Animation/AnimInstance.h"
//////////////////////////////////////////////////////////////////////////
// FAnimGraphRuntimeModule
class FAnimGraphRuntimeModule : public IModuleInterface
{
public:
virtual void StartupModule() override
{
}
virtual void ShutdownModule() override
{
}
};
//////////////////////////////////////////////////////////////////////////
IMPLEMENT_MODULE(FAnimGraphRuntimeModule, AnimGraphRuntime);