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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d8e082633e8db0bb6cd9da33bbc62d9a7b63ca99
UnrealEngineUWP/Engine/Source/Developer/Windows
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ben marsh f9df2c1beb Fix missing include paths in generated project files in binary builds, due to exception while generating project files due to missing module.
#rb none
#jira UE-73075

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 6017285 in //UE4/Release-4.22/... via CL 6017289
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6020891 by ben marsh in Dev-VR branch]
2019-04-19 17:08:17 -04:00
..
LiveCoding
Fix non-unity
2019-04-19 06:34:12 -04:00
LiveCodingServer
Fix missing include paths in generated project files in binary builds, due to exception while generating project files due to missing module.
2019-04-19 17:08:17 -04:00
ShaderFormatD3D
Force integrate 5317515 from release-4.22 to fix some issues with 'undo'.
2019-03-13 14:52:34 -04:00
WindowsClientTargetPlatform
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
WindowsNoEditorTargetPlatform
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
WindowsPlatformEditor
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
WindowsServerTargetPlatform
Merging //UE4/Dev-Main to Dev-VR (//UE4/Dev-VR)
2019-01-17 18:54:05 -05:00
WindowsTargetPlatform
Added support for per-platform mapping from chunkid to pakchunk index. Part 1
2019-03-22 17:04:02 -04:00
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