Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities
jurre debaare 603a392d01 Z-fighting is observed throughout the map while skydiving from Battle bus in BR
#fix Added a flag for allowing two-sided materials for HLOD materials, enabled by default for backwards compatibility
[FYI] sebastien.lussier

#ROBOMERGE-OWNER: ryan.vance
#ROBOMERGE-AUTHOR: jurre.debaare
#ROBOMERGE-SOURCE: CL 6076717 via CL 6076719 via CL 6077848 via CL 6078008
#ROBOMERGE-BOT: DEVVR (Main -> Dev-VR)

[CL 6082511 by jurre debaare in Dev-VR branch]
2019-04-24 15:38:14 -04:00
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