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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d8b00a314efcfc878a3fc0ec9449d64ef8ac0f1a
UnrealEngineUWP/Engine/Source/Runtime/NetworkReplayStreaming
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brian bekich 309be51f98 Fix non-unity compile
#jira none
#rnx
#rb trivial

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: brian.bekich
#ROBOMERGE-SOURCE: CL 5356573 in //UE4/Main/...
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)

[CL 5408914 by brian bekich in Dev-Core branch]
2019-03-15 04:37:18 -04:00
..
HttpNetworkReplayStreaming
Fix checkpoint loading crash in http replay streamer
2019-03-07 01:20:31 -05:00
InMemoryNetworkReplayStreaming
Add delta replay checkpoints (demo.WithDeltaCheckpoints, disabled by default), implemented for local file and http replay streamers
2019-02-18 19:52:30 -05:00
LocalFileNetworkReplayStreaming
Fix non-unity compile
2019-03-15 04:37:18 -04:00
NetworkReplayStreaming
Add delta replay checkpoints (demo.WithDeltaCheckpoints, disabled by default), implemented for local file and http replay streamers
2019-02-18 19:52:30 -05:00
NullNetworkReplayStreaming
Add delta replay checkpoints (demo.WithDeltaCheckpoints, disabled by default), implemented for local file and http replay streamers
2019-02-18 19:52:30 -05:00
SaveGameNetworkReplayStreaming
Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
2019-01-02 00:55:51 -05:00
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