Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNodeComponent.h
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

28 lines
652 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Components/SceneComponent.h"
#include "NavGraph/NavigationGraph.h"
#include "NavigationGraphNodeComponent.generated.h"
UCLASS(config=Engine, MinimalAPI, HideCategories=(Mobility))
class UNavigationGraphNodeComponent : public USceneComponent
{
GENERATED_UCLASS_BODY()
UPROPERTY()
FNavGraphNode Node;
UPROPERTY()
UNavigationGraphNodeComponent* NextNodeComponent;
UPROPERTY()
UNavigationGraphNodeComponent* PrevNodeComponent;
//~ Begin UObject Interface.
virtual void BeginDestroy() override;
};