Files
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Math
zach bethel 196e71d846 Fixed bug where FColor::MakeRandomColor would return white.
The method is used in two major places:
 - Debug skeletons when rendering bones in the viewport.
 - Module Editor Colors in Cascade.

Both cases do now produce random colors as opposed to white.

#rb marcus.wassmer
#jira UE-69046
#5497

#ROBOMERGE-SOURCE: CL 4961959 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 4968506 by zach bethel in Main branch]
2019-02-12 09:40:15 -05:00
..
2019-01-14 06:27:42 -05:00