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d8b00a314efcfc878a3fc0ec9449d64ef8ac0f1a
UnrealEngineUWP/Engine/Source/Programs/UnrealLightmass/Private
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yujiang wang 53e171061e Fix mismatched zlib versions between UE4Editor and UnrealLightmass, which might be the reason of decompression failure in FLightmassProcessor::ImportLightMapData2DData().
#jira UE-62797
#rb none

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: yujiang.wang
#ROBOMERGE-SOURCE: CL 5307280 in //UE4/Release-4.22/... via CL 5314640
#ROBOMERGE-BOT: CORE (Main -> Dev-Core)

[CL 5328584 by yujiang wang in Dev-Core branch]
2019-03-06 18:29:08 -05:00
..
CPUSolver
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
ImportExport
Merging //UE4/Dev-Main@4729937 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-15 18:30:06 -05:00
Launch
Merging //UE4/Dev-Main@4729937 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-15 18:30:06 -05:00
Lighting
Fix mismatched zlib versions between UE4Editor and UnrealLightmass, which might be the reason of decompression failure in FLightmassProcessor::ImportLightMapData2DData().
2019-03-06 18:29:08 -05:00
LightmassCore
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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