Files
UnrealEngineUWP/Engine/Source/Editor/GameProjectGeneration/Public
uriel doyon 2de1645c1d Removed Intensity units for skylights when using a scene capture cubemap, also renaming the property as "Intensity Scale".
Added an "Exposure Compensation Curve" to the post process settings that add a bias based on the scene luminance in EV100.
Enabled the extended range settings for new projects.
#jira UE-69358
guillaume.abadie, brian.karis
#rb none

#ROBOMERGE-SOURCE: CL 5238694 in //UE4/Release-4.22/...
#ROBOMERGE-BOT: RELEASE (Release-4.22 -> Main)

[CL 5238695 by uriel doyon in Main branch]
2019-02-28 10:56:59 -05:00
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