Files
UnrealEngineUWP/Engine/Source/Editor/DeviceProfileEditor/DeviceProfileEditor.Build.cs
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

48 lines
916 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DeviceProfileEditor : ModuleRules
{
public DeviceProfileEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
"Editor/UnrealEd/Public"
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Editor/DeviceProfileEditor/Private",
"Editor/DeviceProfileEditor/Private/DetailsPanel"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Slate",
"SlateCore",
"EditorStyle",
"LevelEditor",
"UnrealEd",
"WorkspaceMenuStructure",
"PropertyEditor",
"SourceControl",
"TargetPlatform",
"DesktopPlatform",
}
);
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"MainFrame",
}
);
}
}