Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.cpp
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

30 lines
801 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SoundSourceBusDetails.h"
#include "Settings/EditorExperimentalSettings.h"
#include "Sound/SoundSourceBus.h"
#include "DetailLayoutBuilder.h"
#include "ScopedTransaction.h"
#include "IDetailPropertyRow.h"
#include "DetailCategoryBuilder.h"
#include "Widgets/Input/SButton.h"
#include "Engine/CurveTable.h"
#include "DetailWidgetRow.h"
#include "Widgets/Text/STextBlock.h"
#define LOCTEXT_NAMESPACE "FSoundSourceBusDetails"
TSharedRef<IDetailCustomization> FSoundSourceBusDetails::MakeInstance()
{
return MakeShareable(new FSoundSourceBusDetails);
}
void FSoundSourceBusDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder)
{
// Hide details of sound base that aren't relevant for buses
}
#undef LOCTEXT_NAMESPACE