Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/SkeletonDetails.cpp
Chris Gagnon a48e767b94 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00

17 lines
432 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SkeletonDetails.h"
#include "DetailLayoutBuilder.h"
#include "Animation/Skeleton.h"
TSharedRef<IDetailCustomization> FSkeletonDetails::MakeInstance()
{
return MakeShareable(new FSkeletonDetails());
}
void FSkeletonDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder)
{
DetailBuilder.HideProperty(GET_MEMBER_NAME_CHECKED(USkeleton, BoneTree));
}