Files
UnrealEngineUWP/Engine/Source/Editor/AddContentDialog/Private/IContentSourceProvider.h
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

23 lines
684 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IContentSource.h"
/** Defines methods for an object which provides IContentSource objects for use with the SAddContentDialog. */
class IContentSourceProvider
{
public:
DECLARE_DELEGATE(FOnContentSourcesChanged);
public:
/** Gets the available content sources. */
virtual const TArray<TSharedRef<IContentSource>> GetContentSources() = 0;
/** Sets the delegate which will be executed when the avaialble content sources change */
virtual void SetContentSourcesChanged(FOnContentSourcesChanged OnContentSourcesChangedIn) = 0;
virtual ~IContentSourceProvider() { }
};