Files
UnrealEngineUWP/Engine/Source/Developer/BlueprintCompilerCppBackend/BlueprintCompilerCppBackend.Build.cs
Robert Manuszewski 2752c82adc Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
#rb none

[CL 4675693 by Robert Manuszewski in Dev-Core branch]
2019-01-02 00:55:51 -05:00

43 lines
932 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class BlueprintCompilerCppBackend : ModuleRules
{
public BlueprintCompilerCppBackend(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.AddRange(
new string[] {
// ... add public include paths required here ...
}
);
PrivateIncludePaths.AddRange(
new string[] {
"Developer/BlueprintCompilerCppBackend/Private",
}
);
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"KismetCompiler",
"UnrealEd",
"BlueprintGraph",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"UMG",
"SlateCore",
"MovieScene",
}
);
}
}
}